WHAT AM I MAKING? lol inside of my animation final before I remove its teeth.
OMG OMG I figured out how to rig this on the first try! I love these kinds of puzzles 🙂 The end product will have 4 X’s and a [hopefully] adorable alligator chomping head.
We were supposed to have two balls bounce differently. I wanted to focus on learning how to use
Fun time with Trip Venturella and Owen Lowery testing projection and TouchDesigner things today. I’m a fan of
Update: See a compilation of the tests that day in a video made by Owen here.
I wanted to play with lines and spheres and it turned into a butterfly. I used a Noise CHOP for the distance and color, so it can be swapped out for body or blob detection or even audio-reactive things.
Experiments with a PS4 controller, Noise SOPs, and Feedback Edges in TouchDesigner … I’m addicted to Feedback Edges!
AR Testing for a poster project. Despite the limitations on file size, you can Harry Potter a piece of paper! The first image is the trigger image that is printed out.
Testing an idea for creating the lines on a basketball. I just used bends on flattened cubes, used a difference boolean, then a black sphere inside. I need more divisions, make the line spacing equal, and to go in and smooth it when I redo it.
Second project for MDIA 5501 Animation II: Daisy
This took so long to render, I had to play in After Effects to make the lighting look intentional instead of a mistake. I’m proud of covering it up decently.
I plan to update this one to have the bee move better and have its wings actually flap and legs swing. I’ll also use Arnold surfaces instead of Lambert and update the lighting.
I also plan to turn this into a Unity project where the user can move the bee and the daisy hops after it.