Play-Doh in Black Light

If other colors of Play-Doh do this, I’m having a Play-Doh area in this idea.

I don’t want people to just see the effects of different light, I want them to do simple tasks in different lighting conditions to see how crazy vision is. Try solving a Rubik’s cube in red light. Try coloring a coloring book in green light. Write secret messages in white light that appears only in blue and UV light. Stuff like that.

See it on Instagram.

Update: All the Play-Doh I tested glows in UV light, even if the container or lid does not.

WIP: Messing with Physics

Testing an idea before going into VR. In the end, I hope to have crayons from a giant coloring book section surprise participants when their crayons/pieces of crayon can change the properties of things in a physics area. I’m also thinking of having a “scale” area and some way the participants can scale objects up and down. 

The idea is to show how game engines can replicate physics to act kinda like real life, but the tech lets you do things you can’t in real life, so if you can dream it, you can create it!

My workshop was going to focus on scale, rotate, and translate, but I might use this idea to introduce object-oriented programming and how it’s used in game engines and other areas using templates and letting the students decide how an object reacts to a click.

See it on Instagram.

Adjustable RGB Flashlight (Video)

I made a digital version of something I want to make a physical version of – an adjustable RGB flashlight! I think it would be a fun learning tool for when people learn about light waves, photography, and how to code color. This version doesn’t have numbers, but the physical version would have a lens-like scale on it.

See it on Instagram.

Volunteering: Hour of Code

Hour of Code was fun! Families made levels in Bloxels, played with Dash robots, and made games with Scratch.

The laminated worksheets were cool – I’m stealing the idea to use a loop to make what looks like a 3D object.